This demo uses the
Basis C++ transcoder (compiled to Javascript using Emscripten) to transcode a .basis Universal Texture Video file directly to GPU texture data, with no intermediate recompression step.
.basis universal GPU texture files can be quickly transcoded directly to any other GPU texture format with little to no quality loss.
Thanks to Evan Parker for providing
webgl-texture-utils and this test bed.
NOTE: Your browser does not support DXT, so using RGB565
for the texture below. To get DXT, try Chrome 19+
(beta channel as of 2012-04-20; graphics card DXT support also required).